If you already have the password, visit Professional Work Page
The work shown below is a running blog of ongoing projects
I worked on 2 shots in the following Xbox Halo:Infinite Reveal trailer at E32018.
Night Mountain Scene 47 seconds in and the sequence starting at 1:36
https://www.youtube.com/watch?v=Fmdb-KmlzD8
I'm learning how to code!
Check out this super ghetto paper, rock, scissors web prompt page!
Paper Rock Scissors
Organic
[Alien Eggs]
[basecolor normal ao gloss]
[emissive cavity]
Hard Surface
[Generator]
[Viking Ship]
Viking ship textures currently in progress...
last updated 7/9/17
[Substance Designer]
[in marmoset]
[in substance designer 3d view]
[roughness, normal map Y-down]
[Drone Turret]
[Drone Assembly]
[Maya MentalRay Study]
https://3dtotal.com/galleries/image/Scenes/5646-cave-eggs-by-steven-carroll
[3D Total Mental Ray Lighting tutorial]
https://3dtotal.com/tutorial/1829-making-of-cave-eggs-maya-mental-ray-photoshop-zbrush-by-steven-carroll-project-cave-lighting-rendering
If you're interested in seeing the development of the piece, check out the forum postings at:
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